PJ/Assets/scripts/dotfs_scripts/DATA_Room.cs

21 lines
No EOL
513 B
C#
Executable file

using UnityEngine;
public class DATA_DATA_Room : MonoBehaviour
{
[Header("Settings")]
public AudioClip roomMusic;
public Transform spawnPoint;
public Collider2D cameraBounds;
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
if (roomMusic != null)
MANAGER_Music.Instance.SwitchMusic(roomMusic);
MANAGER_DATA_RoomTransition.Instance.UpdateCameraBounds(cameraBounds);
}
}
}