PJ/Assets/scripts/dotfs_scripts/DATA_Dialogue.cs

43 lines
No EOL
947 B
C#

using UnityEngine;
using UnityEngine.Events;
[System.Serializable]
public class Choice
{
public string choiceText;
public DATA_Dialogue nextDialogue;
public string eventID;
public UnityEvent onChoiceSelected;
}
[System.Serializable]
public class Sentence
{
public UnityEvent onSentenceStart;
[TextArea(3, 10)] public string text;
public float speed = 0.05f;
[Header("Visuals")]
public Sprite characterSprite;
[Header("Audio Settings")]
public AudioClip voiceClip;
public float minPitch = 0.98f;
public float maxPitch = 1.02f;
[Header("Settings")]
public bool isSkipable = true;
public string eventID;
[Header("Choices")]
public Choice[] choices;
public UnityEvent onSentenceComplete;
}
[CreateAssetMenu(fileName = "NewDialogue", menuName = "Dialogue System/Dialogue")]
public class DATA_Dialogue : ScriptableObject
{
public Sentence[] sentences;
}