PJ/Assets/scripts/Blocks/ShootCrystal.cs

23 lines
374 B
C#
Executable file

using UnityEngine;
public class ShootCrystal : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
public int reload;
void Start()
{
InvokeRepeating("Shoot", 0, reload);
}
// Update is called once per frame
void Update()
{
}
void Shoot()
{
}
}