%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1102 &-5215949054277006780 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BatAtack m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: -4694067928003157} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 965066c1da34af043b8020c95b1bc1c5, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1101 &-754988655250039897 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: [] m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -5215949054277006780} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0.75409836 m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1101 &-4694067928003157 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Chill m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 4339962541050948188} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0.516129 m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Bat serializedVersion: 5 m_AnimatorParameters: - m_Name: Chill m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Angry m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: 685486669880673341} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} --- !u!1107 &685486669880673341 AnimatorStateMachine: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 m_State: {fileID: 4339962541050948188} m_Position: {x: 260, y: -20, z: 0} - serializedVersion: 1 m_State: {fileID: 8662401358959352870} m_Position: {x: 460, y: 80, z: 0} - serializedVersion: 1 m_State: {fileID: -5215949054277006780} m_Position: {x: 400, y: 260, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 50, y: 20, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 4339962541050948188} --- !u!1102 &4339962541050948188 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Batsleep m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: 6579451311488149832} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 8e988d8bffe4bad4b80c34f55a314517, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1101 &6579451311488149832 AnimatorStateTransition: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Angry m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 8662401358959352870} m_Solo: 0 m_Mute: 0 m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0.25 m_TransitionOffset: 0 m_ExitTime: 0 m_HasExitTime: 1 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1102 &8662401358959352870 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BatAtavk m_Speed: 1 m_CycleOffset: 0 m_Transitions: - {fileID: -754988655250039897} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: c277abf4c8736e540af295e9663631de, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: