using System.Collections; using System.Collections.Generic; using UnityEngine; public class tpBack : MonoBehaviour { public Transform max; public Transform min; public Transform Back; public RectTransform parent; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { { if (transform.position.x > max.position.x || transform.position.x < min.position.x) { transform.position = new Vector3(Back.position.x , transform.position.y , transform.position.z ); } } } }