using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ScinsSelect : MonoBehaviour { int SelectedSkin; public Text NameSkin; private void Start() { NameSkin = GetComponent(); } private void SaveS() { PlayerPrefs.SetInt("SelectedSkin", SelectedSkin); } public void SelectedSkinC(int i) { SelectedSkin = i; SaveS(); } }