using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class RebornDataScript : MonoBehaviour { public Sprite[] Head; public int[] HeadCost; public int[] HeadSafe; public string[] HeadLan0; public string[] HeadLan1; public List HeadName; public Sprite[] Sword; public int[] SwordCost; public int[] SwordAtack; public string[] SwordLan0; public string[] SwordLan1; public List SwordName; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } }