PJ/Assets/scripts/TPBlock.cs

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using System.Collections;
using System.Collections.Generic;
using Unity.Collections;
using UnityEngine;
using UnityEngine.UIElements;
public class TPBlock : MonoBehaviour
{
public GameObject SecondTeleport;
public GameObject Player;
private void OnTriggerEnter2D(Collider2D collision)
{
Vector3 tpPos = SecondTeleport.transform.position;
if (collision.tag == "Player")
{
Player = collision.gameObject;
Player.transform.position = tpPos;
GameObject.Find("BodyPlayer").transform.position = tpPos;
}
}
}