PJ/Assets/scripts/RewardPasses.cs

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455 B
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using UnityEngine;
public class RewardPasses : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
public int PassID;
public int PassProgress;
public Sprite[] Skins;
public int[] skinID;
public string[] RewardsID;
public string[] RewardID;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}