19 lines
412 B
C#
19 lines
412 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class OinOW: MonoBehaviour
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{
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private SpriteRenderer spriteRenderer;
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private void Start()
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{
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spriteRenderer = GetComponent<SpriteRenderer>();
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}
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private void Update()
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{
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float Order = transform.position.y * 2;
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spriteRenderer.sortingOrder = -(int) Order;
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}
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}
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