19 lines
389 B
C#
19 lines
389 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Music : MonoBehaviour
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{
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public AudioClip SetMusic;
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public AudioSource MusicSource;
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int l;
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void Start()
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{
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DontDestroyOnLoad(MusicSource);
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if (MusicSource.clip != SetMusic)
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{
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MusicSource.clip = SetMusic;
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}
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}
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}
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