PJ/Assets/scripts/Music.cs

19 lines
389 B
C#
Raw Permalink Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Music : MonoBehaviour
{
public AudioClip SetMusic;
public AudioSource MusicSource;
int l;
void Start()
{
DontDestroyOnLoad(MusicSource);
if (MusicSource.clip != SetMusic)
{
MusicSource.clip = SetMusic;
}
}
}